We can probably expect many of these fixes to be present in the PC patch whenever it arrives. Turn your graphics settings down in the meantime, I guess. Microsoft plans to fix this in a future Windows Update." "This crash is seen more frequently at higher game settings.
"Microsoft has identified a Windows 10 memory management issue which may cause Quantum Break to crash on some GPU," the developer said. Unfortunately, this isn't something Remedy can fix. On the subject of problems with the PC port of Quantum Break, the Quantum Break State of the Game post on the Remedy forums has been updated with a notice about crashes experienced with some GPUs.
Now for the bad news: unfortunately, we don't have an ETA on a Quantum Break update for PC, although Remedy PR manager Thomas Puha said on Twitter it'll be "hopefully not too long" before Title Update 2 rolls out to Windows 10. Download it immediately to take advantage a slew of fixes. Quantum Break PC crashes waiting on Windows 10 updateĪ Quantum Break update is available for Xbox One, as Remedy promised. And some part of me is just happy Remedy still gets to be Remedy-a developer spending years on weird singleplayer experiences and actively pushing the bounds of video games as a medium.Quantum Break PC issues will persist for some time, it seems. It also pushes the Windows 10 Xbox Store much harder. 'Buy Quantum Break, Get the PC Version Free' sounds really good and gets people to pick up Quantum Break, but more importantly it's likely to get players who haven't already upgraded to Windows 10 to do so. It’s an excellent story, a solid TV show, and a decent game all wrapped into one package. That's the real thrust of this announcement. I’d love to see Remedy make more Quantum Break, especially given the (if you’re paying attention) cliffhanger of an ending. But I didn’t like those games, aside from their obvious PC woes. There have been other high-profile trainwrecks in the recent past, like Batman: Arkham Knightand Assassin’s Creed: Unity.
This is the most frustrated I’ve been with a shoddy port in years. The Steam PC version of Quantum Break, the temporal-themed action game from developer Remedy and publisher Microsoft, is now available to download for people who own a Windows 7 or 8.1 PC. There’s nothing revolutionary about Quantum Break’s time travel, but it’s remarkably coherent and isn’t afraid to throw around phrases like “Novikov’s Self-Consistency Principle.” It’s a game that at least pays lip service to hard sci fi, which isn’t something we see often. It’s the weakest part of an otherwise-strong sci fi tale-and a surprisingly smart one, too. Whereas in Alan Wake it felt like the pages you found fit the theme (a writer whose work is coming true), here it feels like a crutch. If you were diligent in your first trek through the game, though, you could breeze through all of the empty spaces and skip all the nonsense in a second run. All told it was probably five minutes of standing still, reading text. There’s a moment where I walked into a lab and a character said to me “I found these files on the computer, printed them out and put them on that table over there.” I turned around to see five pieces of paper sitting on a desk (see above), each representing a lengthy email chains or document to read through. You would have a completely different understanding of the story if you missed or skimmed over one lengthy note in particular.īut they’re awful storytelling, and they completely kill the pacing. Listen: These are probably some of the best collectibles I’ve seen in a game, insofar as they’re essential to understanding the plot.
What the hell is going on with DX12? Are the problems on the developer side, as they get used to a new way of interfacing with the PC? Are they driver issues? Engine-related? With two semi-busted DX12 launches in the span of the last month, it’s inevitable people start casting sidelong looks in Microsoft’s direction. Hell, I personally upgraded my desktop to Windows 10 for Quantum Break after nine months of putting it off. As was Gears of War: Ultimate Edition, another Microsoft-published game, which was a dumpster fire when it launched. Worse still, Quantum Break is supposed to be a big DirectX 12 showcase for Microsoft.
This kind of corner-cutting usually doesn’t happen when you start off development with the PC in mind. It certainly doesn’t feel like a PC version was planned from the start, regardless of whether (as Sam Lake told MCV last month) Remedy was “pushing for” it. I have no means of knowing whether this is the case, but it smells like Microsoft or Remedy last-minute decided to bring Quantum Break to the PC.